<wa-animation>
Animate elements declaratively with nearly 100 baked-in presets, or roll your own with custom keyframes. Powered by the Web Animations API.
To animate an element, wrap it in <wa-animation>
and set an animation name
.
The animation will not start until you add the play
attribute. Refer to the
properties table for a list of all animation options.
<div class="animation-overview"> <wa-animation name="bounce" duration="2000" play><div class="box"></div></wa-animation> <wa-animation name="jello" duration="2000" play><div class="box"></div></wa-animation> <wa-animation name="heartBeat" duration="2000" play><div class="box"></div></wa-animation> <wa-animation name="flip" duration="2000" play><div class="box"></div></wa-animation> </div> <style> .animation-overview .box { display: inline-block; width: 100px; height: 100px; background-color: var(--wa-color-brand-fill-loud); margin: 1.5rem; } </style>
The animation will only be applied to the first child element found in <wa-animation>
.
This example demonstrates all of the baked-in animations and easings. Animations are based on those found in the popular Animate.css library.
<div class="animation-sandbox"> <wa-animation name="bounce" easing="ease-in-out" duration="2000" play> <div class="box"></div> </wa-animation> <div class="controls"> <wa-select label="Animation" value="bounce"></wa-select> <wa-select label="Easing" value="linear"></wa-select> <wa-input label="Playback Rate" type="number" min="0" max="2" step=".25" value="1"> </wa-input> </div> </div> <script type="module"> import { getAnimationNames, getEasingNames } from '/dist/webawesome.js'; const container = document.querySelector('.animation-sandbox'); const animation = container.querySelector('wa-animation'); const animationName = container.querySelector('.controls wa-select:nth-child(1)'); const easingName = container.querySelector('.controls wa-select:nth-child(2)'); const playbackRate = container.querySelector('wa-input[type="number"]'); const animations = getAnimationNames(); const easings = getEasingNames(); animations.map(name => { const option = Object.assign(document.createElement('wa-option'), { textContent: name, value: name }); animationName.appendChild(option); }); easings.map(name => { const option = Object.assign(document.createElement('wa-option'), { textContent: name, value: name }); easingName.appendChild(option); }); animationName.addEventListener('wa-change', () => (animation.name = animationName.value)); easingName.addEventListener('wa-change', () => (animation.easing = easingName.value)); playbackRate.addEventListener('wa-input', () => (animation.playbackRate = playbackRate.value)); </script> <style> .animation-sandbox .box { width: 100px; height: 100px; background-color: var(--wa-color-brand-fill-loud); } .animation-sandbox .controls { max-width: 300px; margin-top: 2rem; } .animation-sandbox .controls wa-select { margin-bottom: 1rem; } </style>
Use an Intersection Observer to control the animation when an element enters or exits the viewport. For example, scroll the box below in and out of your screen. The animation stops when the box exits the viewport and restarts each time it enters the viewport.
<div class="animation-scroll"> <wa-animation name="jackInTheBox" duration="2000" iterations="1"><div class="box"></div></wa-animation> </div> <script> const container = document.querySelector('.animation-scroll'); const animation = container.querySelector('wa-animation'); const box = animation.querySelector('.box'); // Watch for the box to enter and exit the viewport. Note that we're observing the box, not the animation element! const observer = new IntersectionObserver(entries => { if (entries[0].isIntersecting) { // Start the animation when the box enters the viewport animation.play = true; } else { animation.play = false; animation.currentTime = 0; } }); observer.observe(box); </script> <style> .animation-scroll .box { display: inline-block; width: 100px; height: 100px; background-color: var(--wa-color-brand-fill-loud); } </style>
Supply your own keyframe formats to build custom animations.
<div class="animation-keyframes"> <wa-animation easing="ease-in-out" duration="2000" play> <div class="box"></div> </wa-animation> </div> <script> const animation = document.querySelector('.animation-keyframes wa-animation'); animation.keyframes = [ { offset: 0, easing: 'cubic-bezier(0.250, 0.460, 0.450, 0.940)', fillMode: 'both', transformOrigin: 'center center', transform: 'rotate(0)' }, { offset: 1, easing: 'cubic-bezier(0.250, 0.460, 0.450, 0.940)', fillMode: 'both', transformOrigin: 'center center', transform: 'rotate(90deg)' } ]; </script> <style> .animation-keyframes .box { width: 100px; height: 100px; background-color: var(--wa-color-brand-fill-loud); } </style>
Animations won't play until you apply the play
attribute. You can omit it initially, then apply
it on demand such as after a user interaction. In this example, the button will animate once every time the
button is clicked.
<div class="animation-form"> <wa-animation name="rubberBand" duration="1000" iterations="1"> <wa-button variant="brand">Click me</wa-button> </wa-animation> </div> <script> const container = document.querySelector('.animation-form'); const animation = container.querySelector('wa-animation'); const button = container.querySelector('wa-button'); button.addEventListener('click', () => { animation.play = true; }); </script>
Name | Description |
---|---|
(default) |
The element to animate. Avoid slotting in more than one element, as subsequent ones will be ignored.
To animate multiple elements, either wrap them in a single container or use multiple
<wa-animation> elements.
|
Name | Description | Reflects | |
---|---|---|---|
name name
|
The name of the built-in animation to use. For custom animations, use the
keyframes prop.
Type
string
Default
'none'
|
||
play play
|
Plays the animation. When omitted, the animation will be paused. This attribute will be
automatically removed when the animation finishes or gets canceled.
Type
boolean
Default
false
|
|
|
delay delay
|
The number of milliseconds to delay the start of the animation.
Type
number
Default
0
|
||
direction direction
|
Determines the direction of playback as well as the behavior when reaching the end of an iteration.
Learn more
Type
PlaybackDirection
Default
'normal'
|
||
duration duration
|
The number of milliseconds each iteration of the animation takes to complete.
Type
number
Default
1000
|
||
easing easing
|
The easing function to use for the animation. This can be a Web Awesome easing function or a custom
easing function such as
cubic-bezier(0, 1, .76, 1.14) .
Type
string
Default
'linear'
|
||
endDelay end-delay
|
The number of milliseconds to delay after the active period of an animation sequence.
Type
number
Default
0
|
||
fill fill
|
Sets how the animation applies styles to its target before and after its execution.
Type
FillMode
Default
'auto'
|
||
iterations iterations
|
The number of iterations to run before the animation completes. Defaults to
Infinity ,
which loops.
Default
Infinity
|
||
iterationStart iteration-start
|
The offset at which to start the animation, usually between 0 (start) and 1 (end).
Type
number
Default
0
|
||
keyframes |
The keyframes to use for the animation. If this is set,
name will be ignored.
Type
Keyframe[] | undefined
|
||
playbackRate playback-rate
|
Sets the animation's playback rate. The default is
1 , which plays the animation at a
normal speed. Setting this to 2 , for example, will double the animation's speed. A
negative value can be used to reverse the animation. This value can be changed without causing the
animation to restart.
Type
number
Default
1
|
||
currentTime |
Gets and sets the current animation time.
Type
CSSNumberish
|
Name | Description | Arguments |
---|---|---|
cancel() |
Clears all keyframe effects caused by this animation and aborts its playback. | |
finish() |
Sets the playback time to the end of the animation corresponding to the current playback direction. |
Name | Description |
---|---|
wa-cancel |
Emitted when the animation is canceled. |
wa-finish |
Emitted when the animation finishes. |
wa-start |
Emitted when the animation starts or restarts. |
The autoloader is the recommended way to import components. If you prefer to do it manually, use one of the following code snippets.
To manually import this component from the CDN, use the following code.
import 'https://early.webawesome.com/webawesome@3.0.0-alpha.4/dist/components/animation/animation.js';